Microtalks is coming back to Studio 6A, KLRU, on the UT-Austin campus, on Friday, May 11. Rock Band is coming, too!
You can watch them here. Thanks again to everyone who makes these possible.
If you like them, talk about them in our forums! We want to hear what you think!
Check out our Facebook page for signups and detailed plans, as well as a lineup of Microtalks speakers, at the historic Studio 6A on the west side of UT campus available for our use on a Friday night. Please sign up if you’re able to find time in your busy schedules to hang out and share some cheer! Here’s a map so you don’t get lost.
Thanks again for all who those who took part, volunteered their time and effort, and came to the show. We'll hopefully be announcing the next one Real Soon Now.
Click away to watch the speakers in the order that they took the lectern. Please watch, subscribe, comment and spread around!
The video has yet to be edited, but I’ll get links to Youtube up when they’re available. Anyone with useful commentary on any of these subjects is encouraged to join in.
Jon Jones – The Art of Getting Noticed (link to blog post, with link to PPT slides as well)
Denis Loubet – How to Sink Your iPhone App Without a Ripple (no slides, but fascinating!)
Sara Jensen Schubert – Simple RPG Math (DOC)
Fred Schmidt – Opportunities to Build Austin’s Creative Industries (PDF)
Damion Schubert – About Innovation (no slides yet!)
Quoc Tran – From Startup to Survival (PPT)
Carl Canga – Investment Planning (ODP)
Carl’s linked slides are not actually the slides he wanted to use, which ended up not working at all. He was so practiced at the speech, and spoke well enough that it ended up not mattering. The slides come from Ameriprise Financial, where he works as a planner.
Quoc’s slides were originally presented in KeyNote, but we didn’t have an adapter for his MacBook, and for some reason his export wouldn’t open in Microsoft PowerPoint. However, the same file he exported got recognized by Google Docs right away.
IGDA-Austin Microtalks is coming back to KLRU Studio 6A, the historic original home of the Austin City Limits music show on the University of Texas at Austin campus.
It’s the same format as before: Local experts with insight into video game development and the business thereof, seven (7) in number, given only 10 minutes apiece to make their case.
Denis Loubet (legendary artist of both Origin and Steve Jackson Games fame) – How to Sink Your iPhone App Without a Ripple
Quoc Tran (engine programmer, GameSalad) – Common Features of Successful Startups
Fred Schmidt (CEO, Portalarium) – Opportunities to Build Austin’s Creative Industries
Damion Schubert (systems design lead, Bioware Austin) – Understanding Innovation
Carl Canga (financial advisor, Ameriprise Financial) – Hows and Whys of Saving Money
Unfortunately, this was an event with seven speakers, and the speech by Aaron Romo went unrecorded. But this is the best video quality and tv-studio-quality audio we’ve had for these yet. Plans are afoot for a proper page to showcase the videos and profile the participants, so watch the site for more!
Also thinking seriously about having Q&A “interrogations” with the speakers be directed to the forums in the near future. Lurkers are encouraged to register profiles on the forums so they can take part at a later time.
Thanks to the audience, speakers, volunteers and staff at KLRU-TV for hosting us at the historic Studio 6A!!
Pros: The mood was upbeat, the audience was attentive and respectful, the beer was free (thanks Mr. Mike!) The speakers were engaging with a great range of topics and lots of highlights. I personally had several approach me after the show to tell me who their favorite speaker was, and no one speaker took all the accolades. We’ll have the video on Youtube as before, but we had the use of a better camera and patch-in through an audio system we had time to test properly.
Cons: Parking was the main tradeoff. We’ll need to communicate it better, and a number of ideas were discussed, including Watty’s idea about scheduling a meetup for a free parking lot across campus, so everyone could walk to the studio together. Might be worth trying, but we clearly could use better information on this site about how to get to the location, especially if we use Studio 6A again (and we think we will.)
We had about 90 people in total, which is in line with what we’ve had at the previous two events, maybe a little fewer than the TAD show last December. Clearly we could continue to grow this audience, which is still meant to be mostly general, at least for this particular show. We could still do better about getting the word out.
This is not going to be the only speaking event that this chapter puts together, nor are all such events going to be this general in aim or scope. We have lots of ideas for events that more directly serve pros and enthusiasts who want to become pros.
What we need is help from people who know what they’re doing. Our hope is that we’ll continue meet people like that as we roll along. This chapter is emerging from a period of confusion and inactivity, and 2011 will be a banner year for us.
Special thanks to Allistair Pinsof for the writeup of the event in the Daily Texan on Thursday; our bartenders Lee VanWallene and Chris Kokkinos; timekeeper Andrew “Watty” Watson, and volunteers Edward Furstenau and Brian Alvarez-Bailey.
And, of course, my buddy JJ Weber, broadcast operations manager for KLRU, for making our use of the venue You da man, Jethro.
I’ve tabulated the scores from the 43 comment cards that were turned in, here.
Location: KLRU-TV, Studio 6A (6th floor), 2504B Whitis, Austin, TX
IGDA-Austin Microtalks is coming to the original home of the Austin City Limits music show on PBS, KLRU-TV Studio 6A. Map: http://bit.ly/fgoCHL
Speakers, their credentials and topics include:
- Zach Vowell – archivist of the UT Video Game Archive: What’s going on at the archive?
- Ian Bullard – senior engineer, Total Immersion Studios: How programmers and non-programmers can talk to each other
- Tess Snider – programmer/designer, ex- of Trion Worlds, now Pixelsea: All about normal mapping
- Jason Hughes – programmer/president, Steel Penny Games: Lean development studio models, and how their time has come
- Ed Stark – senior designer Vigil Games/THQ, ex- of TSR from the D&D v3 and v3.5 era: How stories in games ought to be told
- Aaron Romo – artist/animator, Powerhouse Animation: Working for your next client
- Sloan Spaeth – real estate agent at Aquila Commercial: Can your office space ruin your company?
This will be, once again, a free show. Spread the word!
Facebook signup page: http://www.facebook.com/event.php?eid=132844066785443
Parking options: http://www.utexas.edu/parking/parking/garages/index.php
San Antonio Garage and 27th Street Garages are the closest to the building, but without a permit, you’ll be charged a fee. Other options within walking distance might be available on the west side of Guadalupe.