Into The Pixel is a joint effort of the Academy of Interactive Arts & Sciences (the D.I.C.E. Awards people) and the Electronic Software Association (the E3 and Video Game Voters Network people). Submissions for game artwork are now open, but the deadline is April 10. Press release follows.
SUBMISSIONS FOR THE 2015 “INTO THE PIXEL” VIDEO GAME ART COLLECTION NOW OPEN
The Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA) are pleased to announce that the annual “Into the Pixel” (ITP) video game art exhibit is now accepting submissions for its 2015 collection. Now in its 12th year and co-produced by the AIAS and ESA, ITP celebrates the hard-working video game artists who continue to push the interactive entertainment art form forward. The 2015 ITP collection will be premiered at E3, the world’s leading computer and video game event from June 16-18, 2015. Video game artists and representatives can submit their in-game or concept art for consideration at www.intothepixel.com until Friday, April 10, 2015.
The ITP exhibit could not be made possible without the support of its esteemed jurists, who have had lifelong careers spanning interactive entertainment, the contemporary museum art world, photography, digital expression, and experiential art forms. This will be the third year that all seven of the jurists will be returning to review the ITP collection:
- Bob Rafei, Big Red Button Entertainment, Founder, CEO and Visual Director
- Glenn Phillips, Getty Research Institute, Curator, Modern & Contemporary Collections
- Jon Gibson, iam8bit, Founder and Partner
- Matt Hall, Amazon Game Studios/Double Helix, Senior Concept Artist
- Nora Dolan – Independent Curator
- Patricia Lanza, The Annenberg Space for Photography, Director of Talent and Content
- Seth Spaulding, Blizzard Entertainment, Senior Art Manager
ITP art may consist of in-game or concept art, including character, environmental/landscape or other artwork used in the creation of games. Each year’s collection covers a broad spectrum of genres and platforms, and reflects what the jurists feel represent the best art in the interactive entertainment platform from the past year.
Created in 2004 by the Entertainment Software Association and co-produced with the Academy of Interactive Arts & Sciences, ITP is an exploration and celebration of the art of video games from around the world. Each year the new collection is unveiled at E3 and tours industry events like SXSW and the D.I.C.E. Summit.