IGDA Austin @ SXSW

IGDA Austin will have a booth at the 2015 SXSW Gaming Expo in Austin, TX.

The SXSW Gaming Expo is open to the public March 13-15 2015 from noon to 8PM at the Palmer Events Center.

During the course of the expo, you can visit our booth to see demonstrations of various aspects of game development by members of the Austin community of game developers, watch trailers of games developed in Austin, and play demos of games by small independent developers from Austin.

Game Crowdfunding: Succeed by avoiding the pitfalls!

Come and listen to several local developers share their experiences of running successful crowdfunding campaigns for their games on Kickstarter. The panelists be sharing both the things to avoid, the things to do in order to be successful in raising money for games in a crowdfunding campaign.
The panel will include Starr Long from Portalarium, John Erskine from Cloud Imperium, Alex Thomas formerly from Stoic, Blake Burns from BlankMedia Games and Paul Trowe from Replay Games. It will be moderated by Gordon Walton of ArtCraft Entertainment.

We will be open by 6:30pm if you want to come and network with other developers.
There will also be plenty of time for Q&A with the panel members.

When: Tuesday, March 10, 2015, 7:00 p.m. to 8:30 p.m.
Where: Tech Ranch Austin, 8920 Business Park Drive, Suite 250 (second floor)

RSVP on the Meetup Page. Space is limited!

Career Catalyst 2015: Post-mortem

What follows is a summary of what happened at Tech Ranch Austin on the morning and afternoon of Saturday, February 7, 2015. We called it Career Catalyst 2015, using the same name as an event IGDA-Austin had in February 2011 in association with the Mary-Margaret Network. That’s a long time.

Photo credit Randall Robbins.

Checking in, with Michelle Dickens, David Hawkes and Katelyn Parker.

The boom and bust cycle of video game projects is on roughly a 4-year cycle. Austin lost 300 jobs within the first 6 months of 2013, and 2014 was mostly a rebuilding year. Austin’s well overdue for a boom year, and 2015 had better be it.

The assumption was that local employers would benefit from a cooperatively organized and funded career fair that would be cheaper than each company running their own career fair, as is usually the case after a major layoff. But, whenever there is a prospect of “video game jobs” on the line, the majority of people who would find out would either be under-qualified or otherwise not considered viable for any of the jobs listed.

Also, because video games are software, software engineers would be the most sought-after labor division. But engineers with proven experience who don’t already have a job are strange exotic creatures who are very much in the minority of anyone interested in game development work in general, don’t socialize much and have learned (rightly) that they are well in demand and will be sought after, career fair or no career fair.

The grand vision: Anyone could walk into a room full of employers and get the very clear message: “Look at all the jobs for game devs in Austin.”

Vision realized. First, some numbers. There’s a lot to cover.

Read more

Career Catalyst 2015

IGDA-Austin is bringing Career Catalyst 2015 to Tech Ranch, to promote job opportunities for video game development professionals and those seeking their talents in the new year. Come see what Austin-based employers are seeking, and present yourselves in person as the next candidates for hire!


When: Saturday, Feb. 7, 2015, 10:30 a.m. to 3 p.m. — with noon lunch break, so plan to attend half or all day!
Where: Tech Ranch Austin, 8920 Business Park Drive, Suite 250 (second floor)

Jobs to include:

  • Software engineers of all disciplines — can’t do software without them!
  • Art and design leads and seniors — make the game look and play great!
  • Operations and analytics — keep the project running to close, then bring the product to market!
  • Portfolio and resume reviews to be scheduled throughout the day, along with expert speakers and representatives from Austin-area employers!

Employers looking to hire at this event, please contact John Henderson at jtheyellow@gmail.com for placement opportunities.

Check back on the EventBrite page for more updates as they come!

Global Game Jam 2015 at UT-Austin

Sign up now!

Date: Friday, January 23 – 25, 2015

Place: UT Austin Graduate School Of Business Building (GSB) 2.124 & 2.126

What is the Global Game Jam:

The GGJ is the world’s largest game jam event taking place around the world at physical locations. Think of it as a hackathon focused on game development. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using video games – it is very universal. The weekend stirs a global creative buzz in games, while at the same time exploring the process of development, be it programming, iterative design, narrative exploration or artistic expression. It is all condensed into a 48 hour development cycle. The GGJ encourages people with all kinds of backgrounds to participate and contribute to this global spread of game development and creativity.

More information at: http://globalgamejam.org and http://gamedev.utexas.edu/news/global-game-jam-2015/

Volunteer Muster

IGDA-Austin needs your help in 2015!

Mark your calendars! On Monday, January 12th at Mr. Tramps, IGDA-Austin will be presenting its plans for 2015 at the first ever “Volunteer Muster.”

What is a “Volunteer Muster?” Glad you asked!

IGDA-Austin has some GREAT events lined up for the year – including a Career Catalyst job fair (get a job or level up the one you have), SXSW Gaming Expo (see the latest and greatest from Austin-based developers), and the Summer Picnic Bash (hang out with your industry peeps). We need your help! If you want to be part of the team, then we want you on board!

Building a community takes a community, and we need passionate team members who can provide their expertise, time, and energy to make our community really thrive.

We’re looking for leaders and doers for all of the following:

• Career Catalyst 2 (Feb 7)
• SXSW Gaming Expo (March 13-15) – Showcase Austin Indies, Booth Set Up, & Swag Coordination
• Summer Picnic (Summer) – If YOU want this to happen, then show up!
• Monthly Speaker Series – Speakers, Panels, Topics & Hosts
• Showcase Austin (Quarterly) – People to coordinate a showcase of indie games/products

Aside the events, there are plenty of other ways that you can help the team, including:
• Coordinating with colleges
• Website content
• Newsletters
• Social media help
• Fundraising efforts
• And general ALL-HANDS!

Getting involved with IGDA-Austin is a great way to support the Austin gaming ecosystem while getting to know students, indie developers, and the leadership of major studios – so if you would like to be a part of the team that’s going to make it happen in 2015, then …

We’ll see YOU at the IGDA-Austin “Volunteer Muster” on Monday January 12th!

IGDA-Austin Microtalks Presents: JOY

The next Microtalks show is coming Thursday, Aug. 21! Sign up on Eventbrite for your FREE ticket!

What can be said in 10 minutes? When the subject is making video games, it’s dangerous to go alone. And it’s best to get straight to the point, even when the theme is JOY.

JOY is the theme for the latest speaker symposium presented by IGDA-Austin, scheduled for the evening of Thursday, Aug. 21. Doors will open at 7 p.m., with opening announcements to begin at 7:30.

Location will be the auditorium inside Retro Studios’ offices in North Austin.

Speakers include some of the best Austin has to offer from within and without its video game industry, from technology, design, art, audio, research and the world beyond. What does what they do relate to the subject of joy? How much does joy matter when the subject is video games? And how much can they say about it in 10 minutes?

Let’s find out! The show is free, but seating is limited, so please sign up only if you’re sure you plan to attend!